Jeff LaMarche (yes, that Jeff LaMarche) has been working on an OpenGL ES book for Pragmatic Programmers for a while now, but due to a lack of time to work on it (he is also very busy as one third of MartianCraft) has had to cancel the project. The good news is that as a result he’s now publishing the completed portions of the book on his blog, chapter by chapter. So far we have:
It’s all well worth a read. Go to it people. Read and be awed.